A potted history of the Great Kingdom campaign
It was early 2003, and a new stage in my Greyhawk campaigns was beginning...
I decided to begin a new campaign in the Great Kingdom, with the intention of eventually running RJK's Maze series. I use a mix of published and self-created adventures in my campaign. For this one, I decided to begin with the 1st edition classic modules The Sinister Secret of Saltmarsh and its sequels.
After the PCs completed the first two missions successfully, they completely mucked up the events in The Final Enemy. They were banished from Saltmarsh, and made their way inland to the lands of Baron Malkonian.
There they met up with Cassandra d'Felis, a young seamstress whose child had been killed by a dire wolf. She was a latent sorceress, and joined the group. (Cassie is played by Daniel, who was a player in the first session of my 2000 Greyhawk game).
The characters made their way to a nearby village which was plagued by an ettin. Due to immense stupidity, all of them (save Cassie, who was absent) were killed. So Saltmarsh was avenged!
A new group of PCs joined Cassie as she left her home. Making their way to a local seaport, Specularum, they got involved in the intrigues of the Veiled Society. Again, things did not go well, and they fled once more.
Things eventually looked up when they met Talain, a half-elven merchant, who was searching for adventurers to do missions for his master - someone the PCs have never met to this date. He sent them on a mission to the Isle of Dread to discover the giant Black Pearls said to be at the heart of the island. They were not successful on their first trip, but did find some nice treasure - although their elven priest was eaten by an allosaur.
Small missions for Talain were successful, and another mission to the Isle of Dread still did not procure the pearls, but they were getting more experienced!
Then they were sent to a nearby Duchy to look for a missing agent of Talain's master. Things quickly got out of hand as vampires and werewolves menaced the party. A mysterious artifact named the Crown of Souls was at the heart of it all... and eventually they recovered it and sought to use it to destroy the architect of their misfortune. Unfortunately, Cassie has a "Shoot first, ask questions later" policy, and ended up freeing an even greater evil.
The party were banished to the Astral plane by the backlash. There they made a deal with a Githyanki band to destroy a Mind Flayer incursion - in return they would be returned to their homeland. They were successful, and thus returned to the Great Kingdom.
They arrived near a small city in the See of Medegia (a province of the Great Kingdom) called Cofston. Old acquaitances of the PCs lived in this city, of particular note a old thief friend of D'arcy Grimshaw (the Rogue/Fighter/Duelist of the group). A vampire rogue named Julius was causing troubles for the town and D'arcy quickly found himself as Guildmaster of the town, whilst Cassie started insinuating herself into the nobility.
At this point, Julian's character Blake, a paladin of Heironeous, left the group (as Julian went for a visit to the States). The PCs had discovered the lair of the vampire, in the middle of the southern Tarwood, and were investigating it further...
The current characters:
I decided to begin a new campaign in the Great Kingdom, with the intention of eventually running RJK's Maze series. I use a mix of published and self-created adventures in my campaign. For this one, I decided to begin with the 1st edition classic modules The Sinister Secret of Saltmarsh and its sequels.
After the PCs completed the first two missions successfully, they completely mucked up the events in The Final Enemy. They were banished from Saltmarsh, and made their way inland to the lands of Baron Malkonian.
There they met up with Cassandra d'Felis, a young seamstress whose child had been killed by a dire wolf. She was a latent sorceress, and joined the group. (Cassie is played by Daniel, who was a player in the first session of my 2000 Greyhawk game).
The characters made their way to a nearby village which was plagued by an ettin. Due to immense stupidity, all of them (save Cassie, who was absent) were killed. So Saltmarsh was avenged!
A new group of PCs joined Cassie as she left her home. Making their way to a local seaport, Specularum, they got involved in the intrigues of the Veiled Society. Again, things did not go well, and they fled once more.
Things eventually looked up when they met Talain, a half-elven merchant, who was searching for adventurers to do missions for his master - someone the PCs have never met to this date. He sent them on a mission to the Isle of Dread to discover the giant Black Pearls said to be at the heart of the island. They were not successful on their first trip, but did find some nice treasure - although their elven priest was eaten by an allosaur.
Small missions for Talain were successful, and another mission to the Isle of Dread still did not procure the pearls, but they were getting more experienced!
Then they were sent to a nearby Duchy to look for a missing agent of Talain's master. Things quickly got out of hand as vampires and werewolves menaced the party. A mysterious artifact named the Crown of Souls was at the heart of it all... and eventually they recovered it and sought to use it to destroy the architect of their misfortune. Unfortunately, Cassie has a "Shoot first, ask questions later" policy, and ended up freeing an even greater evil.
The party were banished to the Astral plane by the backlash. There they made a deal with a Githyanki band to destroy a Mind Flayer incursion - in return they would be returned to their homeland. They were successful, and thus returned to the Great Kingdom.
They arrived near a small city in the See of Medegia (a province of the Great Kingdom) called Cofston. Old acquaitances of the PCs lived in this city, of particular note a old thief friend of D'arcy Grimshaw (the Rogue/Fighter/Duelist of the group). A vampire rogue named Julius was causing troubles for the town and D'arcy quickly found himself as Guildmaster of the town, whilst Cassie started insinuating herself into the nobility.
At this point, Julian's character Blake, a paladin of Heironeous, left the group (as Julian went for a visit to the States). The PCs had discovered the lair of the vampire, in the middle of the southern Tarwood, and were investigating it further...
The current characters:
- Cassandra d'Felis (Daniel) - female human Sorceress*/Mind Bender (* Monte Cook variant)
- D'arcy Grimshaw (Ben) - male human Rogue/Fighter/Duelist
- Lukas the Hunter (Greg) - male human Ranger/Wizard/Eldritch Knight
We are using the 3.5E rules, with a few house rules and additions from the Book of Eldritch Might II.
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