D&D Miniatures: Set 2: Dragoneye
 


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D&D Miniatures Dragoneye expansion

This is the firstexpansion to the miniature game. It was released on December 19, 2003.

An expansion pack contains 1 Rare, 3 Uncommon and 4 commonfigures, as well as a checklist and errata for Harbinger.

There are 60 miniatures in the Dragoneye expansion: 20rares, 24 uncommons and 16 commons.

Ready yourself for a random encounter dominated bydragons and dragonkind, along with a horde of other heroes, villains,and monsters. Taken straight from D&D rulebooks, such as theDraconomicon, Complete Warrior, Miniatures Handbook, and theDragonlance Campaign Setting, these characters are ready for battle --right out of the box.

Each randomized Dragoneye expansion pack contains 8randomly selected, prepainted, fully assembled, collectible miniatureswith double-sided statistic cards for use with D&D roleplaying gameor for fast-paced head-to-head combat.

More Information:

  • Black Dragon! Big news from Rob Heinsoo on theWizards boards - Nowthat there has been a decision, we want to let people know that a raremini from Dragoneye, the Black Dragon (44/60), is going to appear in afuture non-random D&D product. More information will appear closerto that product's release. In the unlikely event of a change in plan,we'll let you know right away.

    You can see his original post here

  • Official Set List
  • DragoneyeGallery:
  • Unofficial Spoiler Listwebpage
  • Unofficial Spoiler Listin Acrobat/pdf format

SetList
# Rarity Faction Name
1/60 U LG Cleric of Moradin
2/60 R LG Dwarven Defender
3/60 C LG Gnome Fighter
4/60 R LG Gold Champion
5/60 C LG Human Crossbowman
6/60 R LG Lion Falcon Monk
7/60 R LG Purple Dragon Knight
8/60 U LG Stalwart Paladin
9/60 C LG Stonechild
10/60 U LG Dwarven Werebear
11/60 R LG/CG Dire Lion
12/60 U LG/CG "Regdar, Human Fighter"
13/60 R CG Bladesinger
14/60 R CG Brass Dragon
15/60 U CG Copper Samurai
16/60 U CG Daring Rogue
17/60 U CG Drunken Master
18/60 C CG Dwarf Barbarian
19/60 C CG Elf Spearguard
20/60 U CG Half Elf Sorcerer
21/60 R CG Halfling Outrider
22/60 U CG "Kerwyn, Human Rogue"
23/60 U CG Medium Air Elemental
24/60 R CG Silver Sorcerer
25/60 C Any Barbarian Mercenary
26/60 R Any Dire Ape
27/60 U Any Druid of Obad-Hai
28/60 C LE Baaz Draconian
29/60 U LE Blue Wyrmling
30/60 U LE Cleric of Nerull
31/60 C LE Goblin Skirmisher
32/60 C LE Goblin Warrior
33/60 C LE Hobgoblin Warrior
34/60 U LE Kapak Draconian
35/60 C LE Kobold Skirmisher
36/60 U LE Medium Water Elemental
37/60 R LE Salamander
38/60 R LE Thayan Knight
39/60 U LE Urthok the Vicious
40/60 U LE Wererat
41/60 R LE/CE Carrion Crawler
42/60 C LE/CE Grimlock
43/60 C CE Abyssal Maw
44/60 R CE Black Dragon
45/60 R CE Bright Naga
46/60 C CE Bugbear
47/60 U CE Chitine
48/60 C CE Dretch
49/60 U CE Drow Warrior
50/60 U CE Drow Wizard
51/60 R CE Eye of Grumish
52/60 U CE Gargoyle
53/60 U CE Harpy
54/60 R CE Large Monstrous Spider
55/60 R CE Large Red Dragon
56/60 R CE Ogre Ravager
57/60 R CE Orc Druid
58/60 U CE Red Samurai
59/60 U CE Small White Dragon
60/60 C CE Troglodyte

Dragoneye Errata:

It appears the description of the Death Burst and Sidestepabilities have been inadvertently left off the rules-sheet included inthe expansion packs. Here's the correct text of those abilities:

Death Burst (ENERGY [#]; DC [#]): When acreature with this special ability is destroyed by damage, all adjacentcreatures take the given amount of the indicated type of damage. Asuccessful save reduces the damage to half.

Sidestep: If this creature moves only 1 square, itdoes not draw attacks of opportunity and can make a full attack.

The Description of the Entangle ability has changedin the MHb. This affects the Large Monstrous Spider; here's the correcttext:

Entangle/Entangled: (Spell/Ability Effect) Acreature subject to this effect is unable to move if it does not make asuccessful save against the effect's indicated DC. At the end of anentangled creature's turn, it makes another save (same DC). If thissave succeeds, the entangle effect is removed and the creature can actnormally on its next turn.

Entangle effects sometimes produce an area of difficultterrain. Even if a creature succeeds on its save, if it is in thatarea, it must still pay the normal costs for movement through difficultterrain.

These figure's stat cards also need emendation:

  • Dire Lion (Dragoneye: LG/CG, 11/60): Pouncespecial ability--add "(When charging, this creature can make multipleattacks as if it hadn't moved.)
  • Drunken Master (Dragoneye: CG, 17/60): The Staggerability is unclear as written ("This creature can charge even if itdoes not move in a straight line"). To clarify, the Drunken Master cancharge even without a clear straight path to its target, and it doesnot have to take the shortest path to its target. The Drunken Master'scharges are still subject to other normal charge restrictions: It cancharge only the nearest enemy, it must move at least 2 squares, and itcannot move through difficult terrain or allied creatures.
  • Purple Dragon Knight (Dragoneye: LG, 07/60): TheCommander Effect should be worded as follows: "Successfully ralliedfollowers can take their turn normally after rallying."
  • Troglodyte (Dragoneye: CE, 60/60): Stench specialability--add the word "living" before the word "creatures."

Previews

Designers' Notes

Mike Donais

Every [Dragoneye] booster contains a set checklist. We areusing the back of the checklist for rules or information. The checklistis only half a page but we used this real estate to list the few thingsthat we corrected when we printed the Miniatures handbook. ForDragoneye these are things that are in the FAQ or Errata already, andthis lets our off-line players get the information.

Rob Heinsoo

Now that there has been a decision, we want to letpeople know that a rare mini from Dragoneye, the Black Dragon (44/60),is going to appear in a future non-random D&D product. Moreinformation will appear closer to that product's release. In theunlikely event of a change in plan, we'll let you know right away.