Wednesday, October 13, 2004
Warbands!
Thespian's CG band (CG, 199 pts)
Although this warband isn't the worlds best, I really enjoy playing it in 200pt play. I used to play the Cleric of Kord instead of the Cleric of Garl Glittergold, but I fell in love with the little guy over the past weekend.
- Cleric of Garl Glittergold (31 pts)
- Inspiring Marshall (29 pts)
- Githyanki Renegade (42 pts)
- Evermeet Wizard (39 pts)
- Unicorn (21 pts)
- Aramil, Adventurer (13 pts)
- Half-Orc Barbarian (12 pts)
- Elf Spearguard x2 (6x2 =12 pts)
The idea here is to hit hard, often and fast. I love being able to set up a long range charge with the Unicorn, who is ideal for bashing weaker commanders and casters.
The Githyanki Renegade is nice with a casting of blur, plus some long range support. The wizard blinks people around (also allowing the gith to make multiple attacks). Aramil is there to sap the strength of the opponents beatstick.
The Elf Spearguards sit behind the Evermeet Wizard's wall of animals (Wolves usually) to poke at the opposition.
It has lots of movement options, especially given the move action given by the Inspiring Marshall. The Cleric of Kord was great at hitting hard, but I like the Cleric of Garl Glittergold with the sanctuary spell and the ring of blades. This gives even more options - think of the badness of using transposition spell on CoGG after ring of blades is on - and you can save his butt if he gets in a mess.
Anyway, that is my favorite warband presently - lots of fun to play if you like speed and tactical movement. Certainly can be a little overwhelming for a newcomer. Enjoy!
Leviathan's 200 point CE De-Fecta (CE, 200 pts)This is, I feel, a post-Aberrations metagame version of the Trifecta band that Kiddoc piloted to victory at the 2004 World Championships.
- Large Red Dragon
- Orc Champion
- Drider Sorcerer
- Tiefling Captain
- Drow Sergeant
- Abyssal Maw
- Orc Warrior x2
There are good reasons for substituting in the Dragon for the two Ogre Ravagers that Brian used. I believe that CG is going to be showing up in force in the next few months, and it is likely to have two extremely viable bands in the 200 point format: Valenar, HEBI (possibly x2) or Berzerker, Crow Shaman (either possibly x2).
If this is true, the Ravager loses its edge, for the Ravager is best against CE.
The single LRD fits in exceptionally well against CG warbands. With its breath weapon, flight 8, 3 decent attacks, abnormally high AC for a CE figure, and high HP I think this fig is awesome against both CG builds.
The rest of the band is fairly straightforward with no significant weaknesses in the Assault, Cave of Pain, or Plunder formats. It's a multi-trick band that excells in all areas.
Another good choice for a random metagame would be Trifecta with a Red Samurai, a Ravager, and an Orc Champion. They have a great deal of versatility allowing them to handle anything that they come up against.
Hellimat's Goblins (LE, 200 pts)I used the following in our Tuesday night tourney this week. Went 3-0 for first place (we play 45min quickstrike).
- Gauth
- Urthok the Vicious
- Dekanter Goblin x2
- Blue
- Goblin Skirmisher x4
The Gauth's nonstop blasts (2 or 3 per round), the Blue's ranged damage, Urthok's heavy damage and all the goblins with +4 attack worked quite well together.
Tichondrius' Painfully Obvious Dragons (CE; 200 pts)It's painfully obvious, but it needs to be mentioned.
- Large Red Dragon x2
- Abyssal Maw
- Drow Wizard or Gnoll Sergeant
Tichondrius' Necromancer Basics (CE; 200 pts)Again, basic yet effective.
- Lich Necromancer
- Clay Golem x2
- Orc Warrior x8 or Maws x4 & Orc Warrior